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Showing help on '@measure'

Syntax:
@measure object <object name>
@measure summary [player]
@measure new [player]
@measure breakdown <object name>
@measure recent [number of days] [player]

When the MOO is under byte-quota, objects in the MOO are measured approximately once a week, and the usage tally as reported by @quota is updated. You may wish to measure an object specially, however, without waiting for the automatic measurement to take place, or if the MOO is under object-quota. @measure has some subcommands to handle this.

@measure object will measure an individual object right now, update the usage of that object in your usage as reported by @quota, and update the date of that object's measurement.

@measure summary will go through your or another player's objects and produce the summary information that is printed by @quota. Normally this will be just the same as @quota prints out, but occasionally the addition/subtraction done to keep @quota in sync will get out of date, and @measure summary will be needed.

@measure new will go through all your or another player's objects, measuring exactly those which have never been measured before (that is, are too newly @created to have any measurement data). This is necessary as any player is only permitted to own 10 unmeasured objects, or object creation will not be permitted.

@measure breakdown will give you full information on where an object's size is coming from. It will offer to moomail you the result. Caution: don't forget to delete this message, as it is large and takes up a lot of space!

@measure recent will let you re-measure objects of yours or another player's which have not been measured in the specified number of days (the default is the ordinary cycle of the measurement task).