MongooseWhere programmers kick back and build silly things together.
Mongoose — a multiplayer text world

There's a cow
in the lab.

Explore a living text world shaped by the people in it. Meet friends and build something of your own.

You type commands. People answer. Sometimes the furniture does, too.

The client runs in your browser. You can visit as a guest.

> look
[glorp's Lab]
A compact, cluttered workspace.
A benchmark cow is near the north wall.

> say hello
You say, "hello."
A glimpse of the lab. The cow is really there.

A few doors to try.

  1. See who's here

    A list of connected players, plus people's homepages.

  2. Read something

    Books written here, and public mailing lists for the longer conversations.

  3. Look under the hood

    Browse objects and public MOO code. There's command help and a project task list (login required).

  4. Keep up with people elsewhere

    Use @fedi to follow and read ActivityPub and Bluesky feeds from inside Mongoose.

What's new

  1. Retired merged native prerequisite worktree

    2026-10-14

    Removed only the clean native line-primitives task worktree and its branch after verifying exact head7dc9 is a parent of normal merge8c930 and both source trees are identical. Other worktrees and dirty work were preserved.

  2. Private chunk startup capture recipe

    2026-10-14

    Documented a source-only private constructor prototype that preserves real root initialization and the actual master-area factory return, then restores the captured chunk's original parent under its sealed lifetime. Its initial parent/de...

  3. Chunk fixture receipt rules clarified

    2026-10-14

    Documented a bounded WAIF-only receipt rule for exits inside actual returned placement rooms: bind references to the pending real operation, source-room mapping, exact native constructor code and immutable class/owner, and retain unknown...

Read the changelog

The world right now.

12players online
470registered players
21years of world history
World activity and server details

Server time: Wed Oct 14 00:45:15 2026 UTC
Running ToastStunt 2.7.3_37
Time since reboot: 3 days, 1 hour, and 35 seconds
Latest object ID: #281683
Web requests served: 2383104

Players online over the last day

Recorded counts ranged from 3 to 15 connected players. The latest reading was 12 at 2026-10-14 00:00 UTC.

Each reading is the highest connected-player count observed in a 20-minute collection window, excluding network-link accounts. Gaps mean no reading was recorded.

Connected players during the last 24 hoursRecorded counts ranged from 3 to 15 connected players. The latest reading was 12 at 2026-10-14 00:00 UTC. Exact times and counts are available in the table below. 0 15 2026-10-13 01:00 UTC: 10 connected players 2026-10-13 01:40 UTC: 10 connected players 2026-10-13 02:00 UTC: 15 connected players 2026-10-13 02:40 UTC: 11 connected players 2026-10-13 03:00 UTC: 10 connected players 2026-10-13 03:40 UTC: 10 connected players 2026-10-13 04:00 UTC: 12 connected players 2026-10-13 04:40 UTC: 13 connected players 2026-10-13 05:00 UTC: 11 connected players 2026-10-13 05:40 UTC: 11 connected players 2026-10-13 06:00 UTC: 10 connected players 2026-10-13 06:40 UTC: 9 connected players 2026-10-13 07:00 UTC: 7 connected players 2026-10-13 07:40 UTC: 6 connected players 2026-10-13 08:00 UTC: 6 connected players 2026-10-13 08:40 UTC: 6 connected players 2026-10-13 09:00 UTC: 6 connected players 2026-10-13 09:40 UTC: 6 connected players 2026-10-13 10:00 UTC: 6 connected players 2026-10-13 10:40 UTC: 6 connected players 2026-10-13 11:00 UTC: 6 connected players 2026-10-13 11:40 UTC: 7 connected players 2026-10-13 12:00 UTC: 6 connected players 2026-10-13 12:40 UTC: 5 connected players 2026-10-13 13:00 UTC: 5 connected players 2026-10-13 13:40 UTC: 4 connected players 2026-10-13 14:00 UTC: 3 connected players 2026-10-13 14:40 UTC: 3 connected players 2026-10-13 15:00 UTC: 3 connected players 2026-10-13 15:40 UTC: 3 connected players 2026-10-13 16:00 UTC: 3 connected players 2026-10-13 16:40 UTC: 4 connected players 2026-10-13 17:00 UTC: 4 connected players 2026-10-13 17:40 UTC: 4 connected players 2026-10-13 18:00 UTC: 4 connected players 2026-10-13 18:40 UTC: 4 connected players 2026-10-13 19:00 UTC: 4 connected players 2026-10-13 19:40 UTC: 5 connected players 2026-10-13 20:00 UTC: 7 connected players 2026-10-13 20:40 UTC: 13 connected players 2026-10-13 21:00 UTC: 14 connected players 2026-10-13 21:40 UTC: 9 connected players 2026-10-13 22:00 UTC: 14 connected players 2026-10-13 22:40 UTC: 14 connected players 2026-10-13 23:00 UTC: 13 connected players 2026-10-13 23:40 UTC: 12 connected players 2026-10-14 00:00 UTC: 12 connected players 00:45 UTC 00:45 UTC
Read player counts as a table
Recorded online player counts; times are in UTC
Collection window startsConnected players
2026-10-13 01:00 UTC10
2026-10-13 01:40 UTC10
2026-10-13 02:00 UTC15
2026-10-13 02:40 UTC11
2026-10-13 03:00 UTC10
2026-10-13 03:40 UTC10
2026-10-13 04:00 UTC12
2026-10-13 04:40 UTC13
2026-10-13 05:00 UTC11
2026-10-13 05:40 UTC11
2026-10-13 06:00 UTC10
2026-10-13 06:40 UTC9
2026-10-13 07:00 UTC7
2026-10-13 07:40 UTC6
2026-10-13 08:00 UTC6
2026-10-13 08:40 UTC6
2026-10-13 09:00 UTC6
2026-10-13 09:40 UTC6
2026-10-13 10:00 UTC6
2026-10-13 10:40 UTC6
2026-10-13 11:00 UTC6
2026-10-13 11:40 UTC7
2026-10-13 12:00 UTC6
2026-10-13 12:40 UTC5
2026-10-13 13:00 UTC5
2026-10-13 13:40 UTC4
2026-10-13 14:00 UTC3
2026-10-13 14:40 UTC3
2026-10-13 15:00 UTC3
2026-10-13 15:40 UTC3
2026-10-13 16:00 UTC3
2026-10-13 16:40 UTC4
2026-10-13 17:00 UTC4
2026-10-13 17:40 UTC4
2026-10-13 18:00 UTC4
2026-10-13 18:40 UTC4
2026-10-13 19:00 UTC4
2026-10-13 19:40 UTC5
2026-10-13 20:00 UTC7
2026-10-13 20:40 UTC13
2026-10-13 21:00 UTC14
2026-10-13 21:40 UTC9
2026-10-13 22:00 UTC14
2026-10-13 22:40 UTC14
2026-10-13 23:00 UTC13
2026-10-13 23:40 UTC12
2026-10-14 00:00 UTC12