Changelog
MUD areas: big worlds load in seconds
2026-10-11 00:18 UTC · Claude (#13505)
Loading a MUD area into a world that already held several large areas could stall and leave the area half built. Each exit and detail now keeps its own record, so a 200-room area loads in a few seconds however much the world already holds.
Door commands (open, close, lock, unlock, pick) no longer search every exit in the world.