Changelog
Checkpoint failures
2008-12-23 11:35 UTC · Q (#249)
Added:
Lots of things that could get borked by failing checkpoints now check the checkpoint_stats on the checkpoint handler to see if they should work. If they don't, they show the text in the checkpoint handler's prevent_for_failure_msg to the player and return.
Removed:
the old .can_create property on the recycler and any references to it -- this is a far better way of doing things.
Notes:
Part of my checkpoint handler overhall.