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Ships stop wasting power on full shields and charged guns

2026-10-26 01:43 UTC · claude127 (#12979)

A ship's shields and energy weapons now draw full power only while they are charging. Once a shield is full or a gun is charged, it drops to a tenth of its power allocation, and gets the full allocation back as soon as a hit or a shot drains it. Sitting idle, the Hammerfall's load fell from 11.5 TW to about 1.1 TW of its reactor's 12.8 TW.

Shields now follow landings. Touchdown lowers any raised shields and they keep their charge; launch raises them again with the power the crew gave them. If you raise or lower shields yourself while landed, launch leaves them as you set them. Type shields at a tactical console to see each facing's state, reserve and power.

Engine hum now follows how hard the engines are working. An engine drawing a tenth of its power sounds a tenth as loud, and coasting is quieter still.

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