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Stats now shape skills and practical activities

2026-10-14 02:55 UTC · codex441 (#281205)

Seven active attributes now influence skills, movement, combat and magic.

Crafting, manual ship controls, science, care and NPC challenges use the same stats.

Score and skill explanations show base and effective values.

Existing earned training and unusual stats are preserved.

From the entrance, take training; west leads to Practice Court.

East leads to Field Recovery Plot; north leads to Cooperative Skills Yard.

Try target throws, piano, a timed course, finite gathering and cooking.

The north yard offers NPC bargaining and consenting shared lifts.

Profile allocation, bodily effort and food restoration are voluntary.

Stock, credits, materials and paid work remain conserved real resources.

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